if you haven't written your own merge that can add a target's geo to the
source's, then you know what you can write next ;)
merge being non-destructive is nice, merge being forcefully so is a
nuisance, easy enough to fix luckily.
******************************
| Raffaele Fragapane |
| Rising Sun Pictures |
| "Remember, TD is for TopDog" |
******************************
Andy Nicholas wrote:
Hi Homam,
Looks interesting, thanks for posting. I was wondering if you could
elaborate about how you see such a system being used in production? Maybe
even write an article on www.xsi-blog.com?
For example, a concern I have is that I find it difficult to see how it
would be used in an artist's workflow, e.g. what happens when an artist
merges two objects (that may have scripts on them)? The scripts would be
lost since the merge operation generates a new object.
I'm interested to hear how you see this being used.
Thanks
Andy
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Homam Bahnassi
Sent: 17 August 2006 20:57
To: xsi(at)Softimage.COM
Subject: [ANN] Scripting structures
Greetings,
A new scripting workflow inside XSI scenes that exploits scripts as
object-oriented scene entities inside of XSI...
http://www.inframez.com/events_scriptstrct_slide01.htm
Have good time.
Homam Bahnassi
3D Supervisor
In|Framez
--
In|Structurez Arabic 3D Community
www.instructurez.com
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