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Hi,
I've got an object deformed by a bunch of operators (customs and factory ones). Everything worked fine until I realised that deformers parameters drived by some weight maps are unable to update when I edit the weight map itself. It is particularly visible with a twist operator. I disconnect the weight map from the angle parameter an it keeps the effect in the weight map instead off the whole objects, but only each two or three frame !
I must saved my work and re-open the scene to remove all this crazy laziness...
Is there a command to "purge" the cache from all operators ?
Cheers
-- Guillaume Laforge
freelance TD | cg Artist my new blog ! http://vol2blog.blogspot.com/
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