Hi,
I've got an object deformed by a bunch of operators (customs and factory ones).
Everything worked fine until I realised that deformers parameters drived by
some weight maps are unable
to update when I edit the weight map itself. It is particularly visible with a
twist operator. I disconnect the weight map from the angle parameter an it
keeps the effect in the weight map instead off the whole objects, but only each
two or three frame !
I must saved my work and re-open the scene to remove all this crazy laziness...
Is there a command to "purge" the cache from all operators ?
Cheers
--
Guillaume Laforge
freelance TD | cg Artist
my new blog ! http://vol2blog.blogspot.com/