I only localized right before ready to render and we keep a separate save
file just in case we need to come back to it.
I made a quick little script to go through all the models and localize those
that needed it.
var oRoot = ActiveProject.ActiveScene.Root;
var oChild = oRoot.FindChildren("*",siModelType,null,false);
logmessage(oChild.count);
for(i=0; i < oChild.count ;i++)
{
if(getvalue(oChild(i) + ".referenced_model") == true)
{
MakeModelLocal(oChild(i));
logmessage (oChild(i).Name + " has been localized");
}
else
logmessage (oChild(i).Name + " has been skiped (already
localized)");
}
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Raffaele Scaduto-Medola
Sent: Tuesday, August 22, 2006 1:39 AM
To: XSI(at)Softimage.COM
Subject: RE: To render or not to render....
Hi Greg, Brian Anthony, thx for the advice.
I am weary of localizing our referenced asset unless it becomes really
necessary, but I am still gaging our network load.
I was curious about localizing the texture path, since I will be looking
at this first. Is this a seperate manual process from submitting to the
royalRenderQ or is it part built in ?
And how do you do you handle texture redirection, to you have to rewrite
the .scntoc file or is this all done automatically through the Q software
?
THX
RSM
_____________________________________________________
Raffaele Scaduto-Mendola - www.turbolinea.com
raffaele(at)turbolinea.com
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
--
No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.1.405 / Virus Database: 268.11.3/423 - Release Date: 8/18/2006
--
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.1.405 / Virus Database: 268.11.5/425 - Release Date: 8/22/2006
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi