Re: RE : .3ds import

Date : Wed, 23 Aug 2006 09:01:12 -0700
To : XSI(at)Softimage.COM
From : "Steven Caron" <carons(at)gmail.com>
Subject : Re: RE : .3ds import
yah, they wrote the .max importer, not a .3ds

steven

On 8/23/06, Daniel Fortin <fortin.daniel(at)cegertec.qc.ca > wrote:
I submitted this bug to the author of the .3ds import a while back. I tend
to think Softimage write a new one for 5.11 but that not the case, they just
simply take the one distributed on NETVIEW

Dan

-----Message d'origine-----
De: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] De la part de
Chris Marshall
Envoyé: Wednesday, August 23, 2006 11:15 AM
À: XSI(at)Softimage.COM
Objet: Re: .3ds import

Were just importing about 14 3ds scenes into XSI, but could only do it 1
at a time. You can shift-select many files, but only the first imports.
Each scene, though, contains many objects.

Chris


Daniel Fortin wrote:
> 3ds import seem to be incorporated with XSI 5.11. Does anybody as been
able
> to import more than one object in one shot. I need to import In 'ol Soft3d
> save a scene and open it in XSI.
>
>
>
> Thanks
>
>
>
> Daniel Fortin, tech.
> fortin.daniel(at)cegertec.qc.ca
>
> CEGERTEC INC.
> 255, rue Racine Est, Case postale 1000
> Chicoutimi (Québec) G7H 5G4
> Tél.: (418) 549-6680 - Téléc.: (418) 549-7105
>
>
>
>
>



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