Re: [ANN] Volumetric Clouds with Mega Particles

Date : Mon, 28 Aug 2006 13:35:13 +0200
To : XSI(at)Softimage.COM
From : "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
Subject : Re: [ANN] Volumetric Clouds with Mega Particles
Really interesting Homam !

We use a similar setup here but not in real time. Just spherical particles post-processed in Digital Fusion. I think it is a good way to
get acceptable/fast result with current xsi particle system...

As I don't know real time tools, can you explain how you implement this system ? Is it possible wih an xsi real time shader ?

Cheers


--
Guillaume Laforge
freelance TD | cg Artist
my new blog ! http://vol2blog.blogspot.com/


On 8/28/06, Homam Bahnassi <hbahnassi(at)inframez.com > wrote:
This presentation introduces a novel technique for simulating real-time
volumetric effects, including smoke, fog, explosions, fire, ...etc.

http://www.inframez.com/events.htm

Enjoy!

Homam Bahnassi
3D Supervisor
In|Framez
--
In|Structurez Arabic 3D Community
www.instructurez.com


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