RE: XSI Hiring

Date : Tue, 29 Aug 2006 08:47:36 -0400
To : <XSI(at)Softimage.COM>
From : "Marc-Andre Carbonneau" <marc-andre.carbonneau(at)ubisoft.com>
Subject : RE: XSI Hiring

Altought I cannot give you an answer, I’m thinking it might help other people if you tell what your location is and if you are ready to hire people from other countries?

 

Good luck!

MAC

 


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Lee_Carus(at)scee.net
Sent: August 29, 2006 8:22 AM
To: XSI(at)Softimage.COM
Subject: XSI Hiring

 


Afternoon all - bit of a strange request for info but here goes.

My team is (probably) about to embark on a relatively large CG project. Currently my small team is made up of 50% XSI and 50% Max. For this new project I'm likely to have to staff up - question is this, how are you finding XSI recruitment? With the huge amounts of Maya/Max centric folk out there are there enough quality XSI'ers out there to fill your positions?

My worry is that I'm may have to make a tough call on the software we use on this next job because of lack of XSI talent.

Someone please tell me my worries are unfounded.

Many thanks

Lee
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