I have to transfer some meshes (characters) from XSI 5.11 to 3DS max. (
I don't have Max, I just send the file)
I have tried to export in FBX, but it didn't work (There was an error
message, but can't remember what)
Anyway, as we only need the mesh, I tried to export in .obj. It worked,
but for some reasons the mesh is a litlle corrupted, there are some
welded points and some disconnected points.
Also, it seems the scale is quite different, the imported obj is
apearing very small in 3DS max.
I was wondering if anyone had some good efficent advices, or some
experience on the subject. We're really late on that project and I
wouldn't like loosing too much time in some simple transfers...
Thank's a lot.
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