No idea how long they've all been around.
Was coding some signal catching stuff a month or so ago - had no idea
about catching them before then.
On 8/30/06, kim aldis <kim(at)aldis.org.uk> wrote:
That's a new one, isn't it? I always thought it was only 9 that couldn't be
caught.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Alan Jones
> Sent: 30 August 2006 11:18
> To: XSI(at)Softimage.COM
> Subject: Re: Killing XSIBATCH with a signal
>
> SIGSTOP also can't be caught - it's signal 7.
>
> Cheers,
>
> Alan.
>
> On 8/30/06, kim aldis <kim(at)aldis.org.uk> wrote:
> > The man pages for signal should give you a bunch of options, but it
> > would depend on what you mean by clean and how XSI does it's cleanup.
> > In theory 9 is the only uncatchable signal so you should be able to
> > send it, say, an 11 and XSI would trap the signal and exit cleanly.
> > This was how we would kill si3d back on IRIX but last time I tried it
> in XSI it didn't work so well.
> > That's not to say don't give it a go.
> >
> > There are many advantages to writing your own frame loop for
> rendering
> > and one of those might be that you could add something that checks on
> > a socket at the end of each frame for a kill command of your own.
> Just a thought.
> >
> > > -----Original Message-----
> > > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> > > Behalf Of Bernard Lebel
> > > Sent: 29 August 2006 19:55
> > > To: XSI(at)Softimage.COM
> > > Subject: Killing XSIBATCH with a signal
> > >
> > > Hello,
> > >
> > > Anyone knows if there is a way to kill the XSIBATCH process with a
> > > signal to XSIBATCH?
> > >
> > > Right now we kill it by terminating the process explicitely, using
> > > killall -9 XSIBATCH and the likes. However I'd like to know if you
> > > can send a signal to XSIBATCH so it can exit cleanly (with a return
> value).
> > >
> > >
> > > Thanks
> > > Bernard
> > > ---
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