Re: Final Render Stage-2

Date : Wed, 30 Aug 2006 17:21:58 +0100
To : <XSI(at)Softimage.COM>
From : "adrian" <adrian.wyer(at)fluid-pictures.com>
Subject : Re: Final Render Stage-2
hmmm, don't hold your breath!

they didn't say WHICH August!

a

Adrian Wyer
Fluid Pictures
33 Glasshouse Street
London
W1B 5DG
----- Original Message ----- From: "Alan Jones" <skyphyr(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, August 30, 2006 5:15 PM
Subject: Re: Final Render Stage-2



Let's hope they do a decent job of it - their ability to produce a
plain mesh exporter to realflow from XSI doesn't exactly inspire
faith.

Remember the new one for version Realflow 4 and XSI 5.11 - It must be
coming out tomorrow seeing they said August.....

On 8/30/06, Marc-Andre Carbonneau <marc-andre.carbonneau(at)ubisoft.com> wrote:




I spoke to the Next Limit guys at Siggraph about having a real exporter from
XSI to Maxwell and they told me they are going to work on it. Hope it's
true. For now you can just bring in .obj and make beautiful scenes with no
characters animated in XSI. ;)




One thing that is a turn off when it comes to Maxwell, there is no
possibility to have passes. (Not at the moment, dunno if it's ever going to
be possible)


So that means you can't isolate a specular or a reflection.

Speculars, reflections, refractions, diffuse, ambient occlusion etc, were
all invented for rendering 3D to mimic reality. Now because Maxwell is
physically based, and uses real-life material calculations, it doesn't take
things apart. Everything needs to be rendered in one shot. Might not be the
best when the director wants a change in the tint of this object or less
reflection on that character's helmet…




Anyway, something like that….Sorry I am poor at explaining things…



 ________________________________


From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Kris Rivel
Sent: August 30, 2006 11:21 AM
To: XSI(at)Softimage.COM
Subject: Re: Final Render Stage-2





Cool. Motion blur and DOF stuff was pretty cool. Hell of a lot fast than
MR from the looks of it....especially with DOF. Sure would be nice to have
another renderer within XSI somehow. I know with things like Point Oven we
can move everything to another "package" and use it there but it just seems
kind of weird and scary that we are "locked" into one renderer at the
moment. Don't get me wrong, I love MR and its integration, just would be
nice to have more options. On a similar note, can XSI work with the Maxwell
renderer? I imagine you just export obj or something into the standalone?
Any word if there is a plugin for XSI coming out?


 Kris

 Marc-Andre Carbonneau wrote:

FYI, videos of FR Stage-2 for Maya



http://www.cebasusa.com/finalRender%20Stage-2%20for%20Maya/finalRender%20for%20Maya%20Stage-2.html





Marc-André Carbonneau

FX artist Cinematics

Ubisoft Montréal

"Ce qui effets est fait."




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