RE: optimising for OGL, again

Date : Thu, 31 Aug 2006 16:00:22 -0400
To : <XSI(at)Softimage.COM>
From : "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
Subject : RE: optimising for OGL, again
are you using image clip effects?

-----Original Message-----
From: kim aldis

This one rears it's head again. I optimised a good deal by going through model and reducing texture sizes but I'm getting this thing where static textures are being reloaded every frame. If it weren't for this I'd be getting close to real time rendering.  There must be a way to stop this, surely?

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