One thing that could be an issue is that the workstation is 64 bit.
Originally,when I first got it, it was running the same scene at 5 fps. That
was with the supplied drivers. Installing the latest drivers made a big
difference.
Other than that, everything is default, but yeah, there could be some
differences there.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of bob(at)tekano.co.uk
> Sent: 01 September 2006 12:07
> To: XSI(at)Softimage.COM
> Subject: Re: OGL playback, comparative benchmarks
>
> mm that *is* interesting as im waiting for an arrival of a dual xeon
> workstation with Quadro FX3500 card... my only concern over your
> results are that perhaps the preferences for Hardware Texture options
> may be different between your laptop and the workstation and also
> perhaps your windows system services might be tweaked for performance
> whilst the workstation is bog standard install with every service
> running..
>
> but still, way to go your laptop!!
>
> Tek.
>
> On Fri, September 1, 2006 10:15 am, kim aldis wrote:
> > There's been a few posts here about laptops and their cards so I
> > thought the following comparison might be useful:
> >
> >
> >
> > OGL shot, poly count: 27,000. perspective view, all objects
> textured,
> > most around 1K textures, 122 in number using a total of 339,481 Kb.
> >
> >
> >
> > Workstation (dual zeon 3.2 Ghz, NVidia quadro FX3500 plays back at 10
> > fps
> >
> >
> >
> >
> > On the Asus laptop a W2J with an ATI mobility Radeon X1600 I'm
> getting
> > 18 fps.
> >
> >
> >
> > So the lappy is outperforming a top end workstation.
> >
> >
> >
> >
> > And for the record, the ATI is 100% reliable.
> >
> >
> >
> >
> > Hope the information's useful.
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > www.kim-aldis.co.uk | kim(at)aldis.org.uk
> >
> >
> >
> >
>
>
>
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