Re: Animation mixer refresh

Date : Sat, 02 Sep 2006 02:56:09 +1000
To : XSI(at)Softimage.COM
From : "Sofronis Efstathiou" <sofronise(at)al.com.au>
Subject : Re: Animation mixer refresh



Hi Matt,

I did a quick test here, seems to work fine (I've attached the scene - V5.0). Is the Action clip being nested under the correct Model? I guess it must be doing this, otherwise no shape change would occur at render time. Are any of the expressions linking the sliders to the shape mixer being disrupted or removed by you farm or when you create the action clip?

Saf


On Fri, 1 Sep 2006 16:05:52 +0100 matt lowery <mattlowery(at)glassworks.co.uk> wrote:
Hi all,

I just discovered at interesting problem, I have a sequence of shape
animation on an object that is being referenced by another object. (
selected as a shape) Now in order to get a whole series of animations
rendered out as one long clip, I stored the shape slider animation as an
animation clip. ( hope that makes sense.) So basicly I have some animation
clips driving the sliders of the shape clips in the same mixer. Now if I
scrub through the animation in the scene all is well, but when I send it off
to the render farm I get an annoying update error and the shapes jump all
over the place. Does any know of this error? I've now ploted the animation
to try and avoid the problem but I'm dissapointed that the clip solution
didn't work out.


m(at)
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