Branch select the cube and then ctrlD works fine. Select just the cube not including the texture support and the textured faces are transparent. Not entirely surprised by this although i would have expected to see the textures reappear if i shift the support over the second cube.
________________________________
From: owner-xsi(at)Softimage.COM on behalf of Chris Marshall
Sent: Mon 9/4/2006 3:27 PM
To: XSI(at)Softimage.COM
Subject: Re: test
Here's a weird thing:-
1. get a cube
2. select a face, apply a material and map the default texture onto it
3. create a group with the cube in
4. select another face, apply a new material and map the default texture
onto it.
5. draw a render region - all looks fine
6. Do a ctrl D to duplicate the cube
7. move the duplicate so you can see it.
8. draw a render region.
I'm getting very strange results with the duplicate and its mapped
faces. Some of the faces are blank, or even don't render at all.
Something to do with the group, but I'm not sure why. Anyone else repro
this?
Chris
Also, getting posts bounced back from this list. Strange
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