I must be missing something here... I'm converting a nurbs
patch with a uv texture support to a polymesh and expecting some uv mapping
to go with it but the new polymesh has no mapping data at all on it. Actually
someone else in the department here was doing it and i didn't believe them when
they told me it wasn't working but they're correct.....
freezing the texture support on the nurbs patch
makes no difference.
tried it in 4.2 as i thought perhaps it could be a
gator thing but that didn't work either.
Anyone else noticed? I know it's not a smart move
to touch the nurbs in xsi but still.
Andi.
______________________________________________________________________
This email has been scanned by the MessageLabs Email Security System.
For more information please visit http://www.messagelabs.com/email
______________________________________________________________________