Hello all,
I am trying to setup a camera with a preset toon lens shader into multiple
passes and trying to setup a custom overidde to the "bypass" property to
be turned on or off dependant on the pass. But for some reason I am not
able to get it to work as the overide value which is attach to the camera
will change values globally, not dependant on pass.
The basic idea, is to build passes, and add the same camera to all passes
(so I don't have to worry about multiple cameras with multiple lens
settings), but since one of my pass requires the toon lens shader which is
a property of the global camera, I need a way to turn it on or off for
different passes (which is the bypass parameter).
Can it be done, or do I need to setup different cameras ?
If anyone has sample code of how to set this up (ie how to access the
objects pass and camera lensshape objects in XSI/Jscript), I would greatly
appreciate hints and leads.
THX
RSM
_____________________________________________________
Raffaele Scaduto-Mendola - www.turbolinea.com
raffaele(at)turbolinea.com
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