can't you just simulate a rectangle of water around where the boat is, and
do the rest of the planet as a seperate object, and blend the two with
transparency map?
surely the boat doesnt affect the water all over the planet? or perhaps it
does?
Hey guys,
does someone of you has experience with RealWave and custom objects? I
need to do a sphere like planet what is covered only with water and where
one ship is sailing(camera fly in from space). Due perspective problems I
can not use plane which is RealWave default object.
RealFlow manual is full of holes and at first impression the RealWave
workflow with custom objects seems to be not at all so intuitive as it is
for default RealWave mesh.
Can any of you guys give tips about this topic?
Thanks,
Tony
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