This is good to know. So, I won't raise my arms and scream if anyone
tries to buy the Extreme High Res ones or the skies (although I will
mention that we already own the skies). I still highly recommend that
others do so if anyone tries to buy "radiant skies" or "industrial
reflections."
The project we're working on right now requires interior lighting. And
actually, we were hoping to relight each shot individually. Does anyone
have any good tricks for getting nice "soft-box" effects in reflections?
And has anyone used the stuff from HDRI-Studio with any success? It seems
like what we'd really like to have is just a model of a soft-box with a
proper re-exposable exr texture that I could duplicate and place in a
scene, then generate my own exr environment maps from it (or just render
it directly).
-Andy
On Fri, September 15, 2006 3:59 pm, Francois Lord wrote:
> The Extreme High Res ones are useful when you need an 360 degrees
> environment for an SD shot, or when you need very crisp reflections in HD.
> Creating your own HDR image with that quality is quite difficult.
> The skies are ok. It's definitely cheaper to buy them than to go out and
> try to get the right sky for the shot you need... for 14 days in a row.
>
> Kris Rivel wrote:
>
>> Well I can only speak on behalf of the "Extreme High Res" and standard
>> "Sky" libraries. I found them very useful on several jobs where
>> creating or shooting our own HDRI was out of the question. If you have
>> the time and money though, its worth making your own with a proper
>> setup. I can highly recommend the guys at EPOP (http://www.epop.com/).
>> They use one of those great Spheron cameras
>> and they created stunning HDRI images for me in the past.
>>
>> Kris
>>
>>
>>
>> Andy Jones wrote:
>>
>>> Yeah, I suppose we have too, though we've had just as much luck just
>>> browsing through Turbo Squid. But these exr's, specifically, are
>>> pretty weak, I think.
>>>
>>> -Andy
>>>
>>>
>>> Joe Laffey wrote:
>>>
>>>
>>>> On Thu, 14 Sep 2006, Andy Jones wrote:
>>>>
>>>>
>>>>> This is just an FYI for anyone who doesn't want to waste $125 or
>>>>> so. This is now the third time one of our project leads has
>>>>> decided to buy a package of Dosch HDRI environment maps for a
>>>>> project. We now own skies, radiant skies, and industrial
>>>>> reflections. Of these, it's really obvious that radiant skies
>>>>> and industrial reflections are just CG renders of
>>>>> poorly-constructed environments. In the industrial reflections,
>>>>> there are, for example, completely black materials (that don't
>>>>> ever change color no matter what exposure you use). And none of
>>>>> the interior lighting re-exposes in any sort of reasonable way.
>>>>> And the clouds
>>>>> in the radiant skies are really stupid-looking hand-painted
>>>>> chicken scratches. The regular "skies" package is not as bad, but
>>>>> I
>>>>> wouldn't say I'm particularly impressed by it, either. Anyway,
>>>>> just a heads-up about a lame product. For interiors at least,
>>>>> just save yourself some money and make your own environment maps
>>>>> of your scenes... If you don't have a scene, just throw some cubes
>>>>> in there -- that's all Dosch did.
>>>>>
>>>>
>>>>
>>>> FWIW, I have gotten some models from Dosch that were more than
>>>> adequate for the price. So noth everything they have is lame. BUt,
>>>> like anything caveat emptor.
>>>>
>>>> --
>>>> Joe Laffey | Visual Effects for Film and Video
>>>> LAFFEY Computer Imaging |
>>>> -------------------------------------
>>>> St. Louis, MO | Show Reel http://LAFFEY.tv/?e02809
>>>> USA |
>>>> -------------------------------------
>>>> . | -*- Digital Fusion Plugins -*-
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>>>>
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