Re: offsetting an images UV coordinates

Date : Tue, 19 Sep 2006 08:22:55 -0700
To : XSI(at)Softimage.COM
From : "Steven Caron" <carons(at)gmail.com>
Subject : Re: offsetting an images UV coordinates
This works, but per projection. i need it for per image accessing a projection. i guess i could dup the projections and mod each one

thanks alan

steven

On 9/19/06, Alan Jones <skyphyr(at)gmail.com> wrote:
On the texture projections PPG there's a translate option - tried
setting U to -1?

Cheers,

Alan.

On 9/19/06, Steven Caron <carons(at)gmail.com> wrote:
> Hey
>
> I am working with artists outside of XSI. they are taking a group of UVs for
> a single map and offsetting them by 1 in U.
>
> back in XSI i am trying to use the image node to remap the coordinates...
> using UV Remap section on the advanced tab
>
> if i take the first parameter on the minimum side and put 1 there and then
> put 2 in the first parameter on the maximum side. i dont get what i expect.
> what i get is nothing
>
> am i using these parameters incorrectly?
>
> if i put 2 in the minimum and 1 in the maximum i get my image, just
> backwards. which makes perfect sense, but for whatever reason using positive
> numbers to push the UV space to the right isn't working. any ideas?
>
> steven
>
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