Re: where´s that "smooth UVs, too" toogle again?

Date : Wed, 20 Sep 2006 15:04:26 +0200
To : <XSI(at)Softimage.COM>
From : "Morten Bartholdy" <xsi(at)colorshopvfx.dk>
Subject : Re: where´s that "smooth UVs, too" toogle again?
Edit your Texture Projection - there is a Smooth when subdividing tick box.

Morten Bartholdy
3D & VFX Artist



----- Original Message ----- From: "Tim Leydecker" <BauerOink(at)gmx.de>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, September 20, 2006 2:45 PM
Subject: where´s that "smooth UVs, too" toogle again?



Hi guys,

sorry for this very basic question, I´m modeling
props lowrez for a target subdivision of 2, and
slap on my reference texture once in a while
to see a colored preview and areas that may
need tweaking in shape.

Fro whatever reason I can´t remember where
the toggle is to have UV´s smoothed with the
subdivision steps, or is this a feature reserved
to Maya and I just mix things up featurewise?

(Yeah, haven´t used XSI for two months...)

Here´s a sampleimage (from left) the wipmodel,
the UV´s I get and the smoothed object I´d like
to see/toogle the (smoothed)UVs from to judge
any possible distortions or off proportions during
modeling, I´d of course do a better UV layout later:

http://www.hafenlola.com/downloads/ley_UVsmoothing.jpg


Cheers

tim




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