Edit your Texture Projection - there is a Smooth when subdividing tick box.
Morten Bartholdy
3D & VFX Artist
----- Original Message -----
From: "Tim Leydecker" <BauerOink(at)gmx.de>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, September 20, 2006 2:45 PM
Subject: where´s that "smooth UVs, too" toogle again?
Hi guys,
sorry for this very basic question, I´m modeling
props lowrez for a target subdivision of 2, and
slap on my reference texture once in a while
to see a colored preview and areas that may
need tweaking in shape.
Fro whatever reason I can´t remember where
the toggle is to have UV´s smoothed with the
subdivision steps, or is this a feature reserved
to Maya and I just mix things up featurewise?
(Yeah, haven´t used XSI for two months...)
Here´s a sampleimage (from left) the wipmodel,
the UV´s I get and the smoothed object I´d like
to see/toogle the (smoothed)UVs from to judge
any possible distortions or off proportions during
modeling, I´d of course do a better UV layout later:
http://www.hafenlola.com/downloads/ley_UVsmoothing.jpg
Cheers
tim
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi