RE: "use backround shader"?

Date : Thu, 21 Sep 2006 11:05:49 -0400
To : <XSI(at)Softimage.COM>
From : "Ed Harriss" <Ed.Harriss(at)altroutestudios.com>
Subject : RE: "use backround shader"?
 
Do you want a background image to show behind your render without compositing later?



If so, you can use a background pic shader.

Pass>Edit>Edit Current Pass
Click the output shaders tab.
Click add.
Choose 2D_background_pic and click ok.
Select the 2D_background_pic shader in the Stack window.
Click inspect.
Choose your background image.
Render


Note: BG image will not show till the entire frame is rendered.




Ed Harriss 
XSI Stuff: http://www.EdHarriss.com 
Do you need a CG job? http://www.GetA3DJob.com 



-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Duncan Burch
Sent: Thursday, September 21, 2006 10:42 AM
To: XSI(at)Softimage.COM
Subject: Re: "use backround shader"?

Do you mean you want to matte something out?
If so, you can apply a lambert and turn it off, this matting out your object and in its alpha too.


Duncan Burch
Lead Lighter and Render TD
www.LumiereStudios.co.uk
+44 (0)7946013460
----- Original Message ----- 
From: "Tim Leydecker" <BauerOink(at)gmx.de>
To: <XSI(at)Softimage.COM>
Sent: Thursday, September 21, 2006 3:29 PM
Subject: "use backround shader"?


> Hi guys,
>
> I´m looking for the equivalent or even a superior
> counterpart to Maya´s "use backround shader".
>
> Where do I find such type in XSI?
>
> Cheers
>
> tim
>
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