Re: "use backround shader"?

Date : Thu, 21 Sep 2006 16:30:48 +0100
To : XSI(at)Softimage.COM
From : "Axel Akesson" <axel.akesson(at)gmail.com>
Subject : Re: "use backround shader"?
Or just use a Constant shader plugged in to the Surface port of your material and set the color to RGB 0,0,0 and A 0 or 1 depending if you want it to show up in the Alpha or not.

Cheers,
Axel Akesson
Freelance Lighting Artist

On 9/21/06, Duncan Burch <duncan_burch(at)hotmail.com> wrote:
Do you mean you want to matte something out?
If so, you can apply a lambert and turn it off, this matting out your object
and in its alpha too.


Duncan Burch
Lead Lighter and Render TD
www.LumiereStudios.co.uk
+44 (0)7946013460
----- Original Message -----
From: "Tim Leydecker" <BauerOink(at)gmx.de>
To: < XSI(at)Softimage.COM>
Sent: Thursday, September 21, 2006 3:29 PM
Subject: "use backround shader"?


> Hi guys,
>
> I´m looking for the equivalent or even a superior
> counterpart to Maya´s "use backround shader".
>
> Where do I find such type in XSI?
>
> Cheers
>
> tim
>
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