RE: Change quaternion FCurve interpolation?
| Date : Thu, 28 Sep 2006 18:02:16 -0400 |
| To : <XSI(at)Softimage.COM> |
| From : "Brent McPherson" <brentmc(at)Softimage.COM> |
| Subject : RE: Change quaternion FCurve interpolation? |
|
Sorry, I do not believe it is possible to do this in
scripting.
The quaternion fcurve is a completely different type of curve in XSI and
it has not been exposed through scripting. Also, you need to be careful when
using quaternion fcurves since they cannot be exported to different file
formats.
If you want something like simple spherical linear interpolation might be
better to roll you own using a custom operator attached to the rotation
parameters. (e.g. grab the fcurves, read the key values, and then do your own
slerp)
--
Brent From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Agedito Sent: Thursday, September 28, 2006 10:29 PM To: XSI(at)Softimage.COM Subject: RV: Change quaternion FCurve interpolation? Thanks Brent, but I
need do it by scripting. Any
idea? De:
Agedito, Open the animation editor, select
all three curves (but don't select any keys on the curves) and hit the linear
interpolation button in the toolbar. Cheers! -- Brent From: Hello Ok, the quaternions FCurve are
spline interpolated and I need to change the interpolation to lineal. I dont
found how do it, I'd tryed all the methods but If the FCurve is euler runs but
if it's quaternion don't run. |
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