RE: Change quaternion FCurve interpolation?
| Date : Fri, 29 Sep 2006 00:14:09 +0200 |
| To : <XSI(at)Softimage.COM> |
| From : "Agedito" <mislistas(at)agedito.com> |
| Subject : RE: Change quaternion FCurve interpolation? |
|
Thanks Brent. It’ bad new that it’s
impossible to access it L I need to change it to lineal. L Thanks again De: Sorry, I do not believe it is possible to do this in
scripting. The quaternion fcurve is a completely different type of
curve in XSI and it has not been exposed through scripting. Also, you need to
be careful when using quaternion fcurves since they cannot be exported to
different file formats. If you want something like simple spherical linear
interpolation might be better to roll you own using a custom operator attached
to the rotation parameters. (e.g. grab the fcurves, read the key values, and
then do your own slerp) -- Brent From:
Thanks Brent, but I need
do it by scripting. Any idea? De: Agedito, Open the animation editor, select all three curves (but
don't select any keys on the curves) and hit the linear interpolation button in
the toolbar. Cheers! -- Brent From:
Hello Ok, the quaternions FCurve are spline interpolated
and I need to change the interpolation to lineal. I dont found how do it, I'd
tryed all the methods but If the FCurve is euler runs but if it's quaternion
don't run. |
- References:
- RE: Change quaternion FCurve interpolation?
- From: "Brent McPherson" <brentmc(at)Softimage.COM>
- RE: Change quaternion FCurve interpolation?
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