Re: Waves...

Date : Thu, 28 Sep 2006 20:23:40 -0400
To : <XSI(at)Softimage.COM>
From : "Eric Deren" <eric(at)dzignlight.com>
Subject : Re: Waves...
That looks great!

How are they doing the shading on those big wave water crash spray things? It's like particle-cloud-meets-ambient-occlusion-and-SSS... like ILM's splash-spray shots during the capsizing of Poseidon.

Can we get close to that look yet w XSI particles? I'm sure there's a cheated way to pull that off that doesn't involve raytracing or volumic shaders. Anyone hear of any fast shaders for that?

-Eric


----- Original Message ----- From: "Meng-Yang Lu" <ntmonkey(at)gmail.com>
To: <xsi(at)Softimage.COM>
Sent: Thursday, September 28, 2006 6:44 PM
Subject: Waves...



Here's some cool work from our sister studio up north. Probably the best CG
Waves to date. Guilliame, was it you that was working on a wave?? A little
inspiration there for ya if it was you.


http://www.apple.com/trailers/sony_pictures/surfsup/

--
Meng Yang Lu
Rigging/FX TD
Sony Cinematic Solutions Group


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  • Follow-Ups:
    • Re: Waves...
      • From: Bradley Gabe <withanar(at)stanwinston.com>
  • References:
    • Waves...
      • From: "Meng-Yang Lu" <ntmonkey(at)gmail.com>

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