Re: Hair pre-processing

Date : Mon, 2 Oct 2006 19:23:23 +0200
To : XSI(at)Softimage.COM
From : "Stefan Andersson" <sanders3d(at)gmail.com>
Subject : Re: Hair pre-processing
enought to make you forget where you came from but still being able to
hold a pen and sign a contract...


;)





On 10/2/06, Mathieu Leclaire <mleclair(at)hybride.com> wrote:
hum... how much beer are we actually talking about here? ;)

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf
Of Stefan Andersson
Sent: Monday, October 02, 2006 9:12 AM
To: XSI(at)Softimage.COM
Subject: Re: Hair pre-processing


If I give you a lot of beers, will you come to sweden and make that tool for us? :)

/stefan


On 9/29/06, Mathieu Leclaire <mleclair(at)hybride.com> wrote: > > > Hum... so how do you plan on bribing the programmer... oh wait, that's me... > so how exactly are you gonna try and bribe me? I'm kinda curious to see how > your gonna do it. ;-) > > -----Original Message----- > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf Of > Michael Bentitou > Sent: Friday, September 29, 2006 9:08 AM > To: XSI(at)Softimage.COM > Subject: RE: Hair pre-processing > > > > > Merci Guillaume – et Guy! I guess I missed the post a few weeks back then. > I'll try to bribe our programmer now ;-) > > > > -=mb. > > > > > > -----Original Message----- > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of > guillaume laforge > Sent: Friday, September 29, 2006 4:09 AM > To: XSI(at)Softimage.COM > Subject: Re: Hair pre-processing > > > > I ask for something similar some weeks ago. Here is Guy Rabiller answer : > > Afaik you'll have to write your own shader for this. > Then a geometry shader to import back the hairs. > The added benefit is that you can finely control how they are imported, > you can adjust the width along the strand with a curve for instance, the > interpolation, etc.. > -- > guy rabiller | 3d technical director (at) LaMaison > > > So if think the answer is positive only if someone in your studio know those > things and is available... > > -- > Guillaume Laforge > freelance TD | cg Artist > my blog ! http://vol2blog.blogspot.com/ > > > > > On 9/29/06, Michael Bentitou <michaelb(at)hybride.com> wrote: > > > > Is there any way to cache the 'hair pre-processing' and 'hair generation > boxes' when previewing/rendering ? > > > > I have 15 hair objects with a fair amount on each of them and they're all > static – no dynamics. It takes a pretty long time doing the pre-process. I > have 4 passes in the scene so logically I should be able to process the > scene once so the other passes can read from the cache instead of > re-reprocessing everything. > > > > Is there any way to do this ? > > > > -=mb. > > > > > >


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