Re: Crash after rendering

Date : Mon, 2 Oct 2006 20:33:12 +0200
To : <XSI(at)Softimage.COM>
From : "peter boeykens" <peter_b(at)skynet.be>
Subject : Re: Crash after rendering
if its consistent: send to support.
consistent crashes and bugs are the most helpfull for fixing

otherwise you did you try creating the pass again from scratch?
is it a material applied to a partition or is it done with overrides?
is the camera projection a projection lookup or a scalar state or something else?


is the scene complex? (lots of objects, textures, materials)

I have seen lots of "crash at the end of render" with xsi 4.2 32 bit on win XP 64 bit...




----- Original Message ----- From: "Bernard Lebel" <3dbernard(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Monday, October 02, 2006 5:09 PM
Subject: Crash after rendering



Hello,

I'm doing a pass where visibile objects inherit a material from a
partition. This material is basically a camera projection of texture,
that's it.

The thing is.... either when doing a region, a preview or a render, as
soon as the render finishes, I crash ("Failed To Save Sequence Before
Failure"). If I render more than one frame, all the frames render. But
when it's done, crash.

Any idea?


Thanks
Bernard
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