if its consistent: send to support.
consistent crashes and bugs are the most helpfull for fixing
otherwise you did you try creating the pass again from scratch?
is it a material applied to a partition or is it done with overrides?
is the camera projection a projection lookup or a scalar state or something
else?
is the scene complex? (lots of objects, textures, materials)
I have seen lots of "crash at the end of render" with xsi 4.2 32 bit on win
XP 64 bit...
----- Original Message -----
From: "Bernard Lebel" <3dbernard(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Monday, October 02, 2006 5:09 PM
Subject: Crash after rendering
Hello,
I'm doing a pass where visibile objects inherit a material from a
partition. This material is basically a camera projection of texture,
that's it.
The thing is.... either when doing a region, a preview or a render, as
soon as the render finishes, I crash ("Failed To Save Sequence Before
Failure"). If I render more than one frame, all the frames render. But
when it's done, crash.
Any idea?
Thanks
Bernard
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