OT-Ghostrecon adv warfighter meshes in XSI?

Date : Tue, 3 Oct 2006 13:28:22 +0200
To : <XSI(at)Softimage.COM>
From : "Tim Leydecker" <BauerOink(at)gmx.de>
Subject : OT-Ghostrecon adv warfighter meshes in XSI?
Hi guys,

since there´s quite a couple of ubisoft guys
hanging around here I dare ask if there´s a
way to have a look at the charactermeshes
of GRAW using XSI?

Alternatively, I could use Maya or even a
30day trial of Max, just want to get an idea
how the meshes and textures are done, the
proportions, animations and overall style are
lovely - great reference to work up to. Guess
I´ll have to take a close look at "Vegas" also.

I´d also appreciate a link to a forum for mods
or the likes, don´t think I´d build one but would
still be interested what´s going there, too.

Cheers

tim


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