Re: symmetry mapping template woes...

Date : Tue, 3 Oct 2006 15:00:59 -0400
To : <XSI(at)Softimage.COM>
From : "Robert Moodie" <robertm(at)hybride.com>
Subject : Re: symmetry mapping template woes...
Here's a previous mail on the subject:
 
 
<-----------------------------------------------------8<--------------------------------------------->
 
Regarding Symmmetry Map templates:
I use a little helper script to print the deformers list for a given envelope (see below).
Copy and paste the Symmetry Map Template columns (when it's generated) into Excel.
Layout all the Left to Right connections in Excel.
Double check this against my printed defromers list to make sure there are no omissions (including effectors).
Then copy and paste the 2 columns back into the Sym Map template.
Then I save a preset - immediately.
 
This might seem a bit convoluted, but every rig I ever built has benefitted, and also the time savings by enveloping 1 half and mirroring are well worth it.
 
hth
_rob
 
p.s. If you want to see something weird - get a sphere and two 1 bone  chains. Set the envelope to the 2 effectors only. All weights are zero...
 
+++++++++++++++++++++++++++++++++++++++++++
'---/ rmPrintEnvelope Deformers
'---/ USAGE: Select the Envelope operator on a mesh to print defomers
 
Dim oEnvelope, oDeformers, i, oSelection
 
Set oRoot = Application.ActiveProject.ActiveScene.Root
Set oGroup = oRoot.AddGroup ( ,"AllEnvelopeGroup")
 
Set oEnvelope = Selection(0)
 
' Retrieve names of the Skeleton's deformers and Print
Set oDeformers = oEnvelope.Deformers
For i = 0 to oDeformers.Count - 1
   oGroup.AddMember oDeformers.Item(i)
   LogMessage "Deformer #" & i + 1 & ": " & oDeformers.Item(i)
Next
+++++++++++++++++++++++++++++++++++++++++++++
 
 
 
 
----- Original Message -----
Sent: Tuesday, October 03, 2006 6:24 AM
Subject: symmetry mapping template woes...

Hey all,
 
I have a few rules in my symmetry mapping template that just plane refuse to validate... I've checked and double checked the spelling ( even cut and pasted names to make sure.) Also if I click on the drop down menu in order to chose the deformers the list that xsi displays doesn't contain all the deformers that I have on my object. Anyone had this problem before? Know how I can solve it?
 
m(at) 

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