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NVidia has some examples can help you. These are opengl/directX applications using shaders http://download.developer.nvidia.com/developer/SDK/Individual_Samples/samples.html#HLSL_Aniso
http://download.developer.nvidia.com/developer/SDK/Individual_Samples/samples.html#glsl_thinfilm
http://download.developer.nvidia.com/developer/SDK/Individual_Samples/samples.html#glsl_metalpaint
FXComposer has some more shaders may give extra ideas (and you can tweak them easily using a nice ide) http://developer.nvidia.com/object/fx_composer_home.html
Cheers Fernando Navarro
On 10/2/06, Bradley Gabe <withanar(at)stanwinston.com> wrote: > I don't have much experience with real time shading but a deadline is
> looming. I was wondering if anyone knew offhand where to find some good > real time sample shaders for car surfaces or chrome for XSI, or Cg, to > use as a start point. > > Cheers! > Brad
> > --- > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body: > unsubscribe xsi >
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