Re: Real Time car surface

Date : Thu, 5 Oct 2006 01:19:17 -0600 (CST)
To : XSI(at)Softimage.COM
From : "Homam Bahnassi" <hbahnassi(at)inframez.com>
Subject : Re: Real Time car surface
Greetings,
I don?t know if the results you?re looking for is similar to these:
http://www.inframez.com/3d_cars_clip8.htm
http://www.inframez.com/3d_cars_clip9.htm

It?s introducing chrome car paint with real-time reflection maps using the
standard OGL real-time nodes only.

>   NVidia has some examples can help you. These are opengl/directX
> applications using shaders
>
> http://download.developer.nvidia.com/developer/SDK/Individual_Samples/samples.html#HLSL_Aniso
>
> http://download.developer.nvidia.com/developer/SDK/Individual_Samples/samples.html#glsl_thinfilm
>
> http://download.developer.nvidia.com/developer/SDK/Individual_Samples/samples.html#glsl_metalpaint
>
>   FXComposer has some more shaders may give extra ideas (and you can tweak
> them easily using a nice ide)
>      http://developer.nvidia.com/object/fx_composer_home.html
>
>   Cheers
>      Fernando Navarro
>
>
>
> On 10/2/06, Bradley Gabe <withanar(at)stanwinston.com> wrote:
>>  I don't have much experience with real time shading but a deadline is
>> looming. I was wondering if anyone knew offhand where to find some good
>> real time sample shaders for car surfaces or chrome for XSI, or Cg, to
>>  use as a start point.
>>
>> Cheers!
>> Brad
>>
>> ---
>> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
>> body:
>> unsubscribe xsi
>>
>


Homam Bahnassi
3D Supervisor
In|Framez
--
In|Structurez Arabic 3D Community
www.instructurez.com


---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.