Re: Hair and FG

Date : Thu, 5 Oct 2006 09:35:25 +0200
To : XSI(at)Softimage.COM
From : "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
Subject : Re: Hair and FG
I would go with environment occlusion to get close to FG look.
But I remember Oz Adi on the list use successfully FG with hair, using light map to bake fg effect or something like that...

Volumic shadow map could be the other way but I'm doing some hair rendering like this and I experienced lot of crash ( memory problem I think...).

1/2


--
Guillaume Laforge
freelance TD | cg Artist
my blog ! http://vol2blog.blogspot.com/


On 10/5/06, Andi Farhall <andi(at)clearpost.co.uk> wrote:
Before i set off down this road which - to me appears to be madness -  i was wondering if anyone had actually lit hair with FG and got results that were A/ good enough for comercials clients and B/ rendered quicker than hours a frame.
 
Any experiences most welcome before I tie up our renderfarm for weeks...
 
 
cheers.
 
A slightly balding Andi.

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  • References:
    • Hair and FG
      • From: "Andi Farhall" <andi(at)clearpost.co.uk>

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