Re: File sanity checker...
| Date : Mon, 09 Oct 2006 20:46:13 -0400 |
| To : XSI(at)Softimage.COM |
| From : François Painchaud <francois.painchaud(at)sympatico.ca> |
| Subject : Re: File sanity checker... |
createElement, setAttribute, writexml, etc.). For reference, see http://docs.python.org/lib/module-xml.dom.minidom.html and http://www.oreilly.com/catalog/pythonxml/index.html.
I used this technique very successfully in a plug-in that adds custom XML nodes pertaining to some custom properties, information used later by our proprietary render farm software.
François
-------- Message original -------- Sujet: Re: File sanity checker... Date: Tue, 10 Oct 2006 01:16:53 +0200 De: guillaume laforge <guillaume.laforge.3d(at)gmail.com> Pour: XSI(at)Softimage.COM
You can create your own "custom scntoc" for your needs.
The way to go is to fired an event when the user save a scene. This way you can run the script/plugin you want to write some scene information (in xml format for example).
On 10/10/06, *Raffaele Scaduto-Medola* <raffaele(at)inch.com <mailto:raffaele(at)inch.com>> wrote:
Another interesting problem is presenting itself to our production. I am finding out that it would be very useful to check basic scene .scn information inside XSI which is not automatically put/in the .scntoc file. The problem is to open XSI, and load a large referenced scene is too cumbersom for checking, so I was wondering if
1- there is any command line tool that can give me more (& quickly ) text information about a file that is not included in the .scntoc file?
2- if there is a way I can add custom/additional information inside the .scntoc file that would be carried with the file (IE when I save/publish my scenes?
I am basically looking for a way to carry more information in the .scntoc/xml file so I can quickly parse it instead of having to open a binary file in XSI.
If anyone has develloped any technique for handling this problem, I would be very curious to hear about it. <http://www.turbolinea.com>
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