Anyone have a workaround to this:
I’m working in a scene with a referenced model and I
need to add some shape to it. So I go back to the master model in a new XSI and
create a couple of new shapes. Now when I load the original scene back into XSI
there’s no new shape clip in there. So then I save the shape out as a
preset and load it into the scene. Fine, that works. Until I reload the scene.
The shape’s on the track but it’s having no effect on the model.
I don’t believe it’s not possible to add shapes
to reference models. Anyone?
Cheers.

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