large selections

Date : Mon, 30 Oct 2006 16:58:47 -0500
To : xsi <xsi(at)Softimage.COM>
From : "B Miller" <bmillerxsilist(at)gmail.com>
Subject : large selections
hi all,

I've got a scene with 1200 low poly objects (each object is about 20 polys) all under a single null. Selection is a nightmare. Every time I select more than about 50 of these objects at once, xsi freezes up and one of my two procs is fully burdened for between 10 and 20 minutes, sometimes longer. Interactivity is gone, the screen doesn't refresh, etc. Same thing happens if I minimize XSI with this scene. Memory usage is inconsequential. All objects are frozen.

Any ideas? I'd prefer to leave the objects in a flat hierarchy if possible. Anybody have any idea what XSI is actually doing? I've had this problem before, BTW...

cheers,

Brett


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