Re: Realflow XSI plugin?

Date : Tue, 31 Oct 2006 15:20:31 -0500
To : XSI(at)Softimage.COM
From : "Vince Fortin" <vfortin(at)gmail.com>
Subject : Re: Realflow XSI plugin?
Isn't it already available?! Look for bin particle file specification in the doc directory. Or am I missing something?
Somebody wrote a plugin to convert Maya particles to .bin a while back and I remember using Houdini's custom .bin exporter.

On 10/31/06, Francois Lord <francoislord(at)gmail.com > wrote:
Definitely. If they could publish the format for their .bin files,
anybody could write a plugin for XSI (anybody coding C++, you certainly
wouldn't want the import part being slower than the actual simulation
part if it was coded in scripting). Anyway, it's not like this file
format contains any company secrets.

Kim Aldis wrote:
> I would have written the damn thing myself if I thought they'd free up the
> information. It would have been quicker than chasing them over the phone for
> weeks. Wasn't the first time either. Ended up calling people because their
> online support was being ignored. They solved that one by making it official
> that they didn't really offer support after all. How the hell do you not
> offer support for something wouldn't be easy to use even if it did work.
> It's fine - well it's not really - to behave like this when you've a
> monopoly but that's not going to last forever. You need a bit of brand
> loyalty.
>
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