Dirty edge shader

Date : Wed, 1 Nov 2006 16:39:46 -0000
To : <XSI(at)Softimage.COM>
From : "Adam Seeley" <adam.seeley(at)clearpost.co.uk>
Subject : Dirty edge shader
Hi,

Was there some discussion a while ago about a dirty edge shader?

i.e. The opposite to an Ambient Occlusion shader which instead of darkening the inner corners of a room will shader the open corners and edges of a cube.


Adam.

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