Re: run commands from custom PPG regardless of model name

Date : Thu, 2 Nov 2006 00:01:39 +0100
To : XSI(at)Softimage.COM
From : "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
Subject : Re: run commands from custom PPG regardless of model name
Hi Kris,

For a self installing pluggin I use something like this :
  
var oCustomProperty = PPG.Inspected.Item(0);
var oModel = oCustomProperty.owners.item(0);

Then your command or function with oModel here.

Cheers


--
Guillaume Laforge
freelance TD | cg Artist
my blog ! http://vol2blog.blogspot.com/

On 11/1/06, Kris Rivel < kris(at)krisrivel.com> wrote:
What is the proper syntax in Jscript to run commands within a custom PPG
under a model so that they still function if the model name changes?  I
guess I'm looking for something like "ActiveSceneRoot" but for the
active model or whatever model the PPG is under.

Kris

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