Re: baking OGL textured/lit view to texture?

Date : Wed, 01 Nov 2006 17:38:57 -0800
To : XSI(at)Softimage.COM
From : Andy Jones <andy(at)thefront.com>
Subject : Re: baking OGL textured/lit view to texture?
Or lightmap if you need sequences. This is actually really cool -- you can get shadows and all sorts of sweet effects animating along in your viewport. Of course, it's a little time-consuming compared to a single frame and makes updates slower.

-Andy

Joe Laffey wrote:

On Thu, 2 Nov 2006, Tim Leydecker wrote:

Hi guys,

I´ve a room textured and lit using several spots
and viewportdisplay set to textured w/OGL shadows.

I´d like to bake that to texture, e.g. not render with
all bells and whistles but get exactly the same look
as seen in the viewport as a map.

How?


Reendermap?


--
Joe Laffey | Visual Effects for Film and Video
LAFFEY Computer Imaging | -------------------------------------
St. Louis, MO | Show Reel http://LAFFEY.tv/?e03343
USA | -------------------------------------
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