Or lightmap if you need sequences. This is actually really cool -- you
can get shadows and all sorts of sweet effects animating along in your
viewport. Of course, it's a little time-consuming compared to a single
frame and makes updates slower.
-Andy
Joe Laffey wrote:
On Thu, 2 Nov 2006, Tim Leydecker wrote:
Hi guys,
I´ve a room textured and lit using several spots
and viewportdisplay set to textured w/OGL shadows.
I´d like to bake that to texture, e.g. not render with
all bells and whistles but get exactly the same look
as seen in the viewport as a map.
How?
Reendermap?
--
Joe Laffey | Visual Effects for Film and Video
LAFFEY Computer Imaging | -------------------------------------
St. Louis, MO | Show Reel http://LAFFEY.tv/?e03343
USA | -------------------------------------
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