Re: setting normals

Date : Fri, 17 Nov 2006 11:52:42 +0100 (MET)
To : XSI(at)Softimage.COM
From : Philipp Oeser <philipp.oeser(at)liga01.de>
Subject : Re: setting normals
Ah! really works with clusters...
that got me going

Thanx Andrea

Andrea Padovan schrieb:
> Hi Philipp,
> Set oGeom = Selection(0).ActivePrimitive.Geometry
> Set oCls = oGeom.AddCluster( siSampledPointCluster, "User Normal" )
> Set oProp = oCls.AddProperty( "User Normal Property" )
> Bye
> 2006/11/17, Philipp Oeser <philipp.oeser(at)liga01.de
> <mailto:philipp.oeser(at)liga01.de>>:
>
>     Hi everyone,
>
>     Anyone knows how to set normals via scripting (or in the GUI) ?
>     [Only thing I found is the XSI_UserNormalEditing in the SDK examples
>     which I am looking at right now (still havent found the relvant lines
>     which handle the setting...)]
>
>     Thanx for your help
>     Philipp
>
>     --
>
>     Philipp Oeser
>     Liga_01 Computerfilm GmbH
>     www.liga01.de <http://www.liga01.de>
>
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>
> -- 
> アンドレア パドヴァン
> Andrea Padovan
>
> Tools Designer (at)
> SEGA CORPORATION
> AM R&D Dept.#1 Arcade Team
> AM R&D Div.
> http://www.sega.co.jp/
> Blr. Founder
> http://www.borderliner.it
> Currently located in Tokyo Japan 


-- 

Philipp Oeser
Liga_01 Computerfilm GmbH
www.liga01.de

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