Re: XSI 6 Foundation in 64bit?
| Date : Fri, 17 Nov 2006 19:20:00 +0100 |
| To : <XSI(at)Softimage.COM> |
| From : "Tim Leydecker" <BauerOink(at)gmx.de> |
| Subject : Re: XSI 6 Foundation in 64bit? |
Hi Luc-Eric,
Tim, if I'm not mistaken what's happening is that you're 'pimping your PC' to 64-bit and want to have everything running in 64-bit. But >really, the 32-bit version will run at full speed on it, and 99.9% of the CG industry is still working on 32-bit. It's only only if you're in need >of more than 3 Gig of RAM for XSI only that you need 64-bit. I would say that you're prepared to invest in all of this cool new >hardware, you should also be be prepared to upgrade above the entry-level version of XSI and get the Essential version of XSI.
I tried hard not to sound offensive in my last e-mail, my plea focusing solely on getting a beneficial situation for most users - be it students, Linux users or windows32bit guys.
So please, forget about my urge for a 2D/3D Lighting tool, that would be a pretty selfish request reserved to pro-users.
Cheers
tim
P.S: I don´t pimp my computers, btw. They run fine with Maya for years...
----- Original Message ----- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
To: <XSI(at)Softimage.COM>
Sent: Friday, November 17, 2006 6:43 PM
Subject: RE: XSI 6 Foundation in 64bit?
Tim, if I'm not mistaken what's happening is that you're 'pimping your PC' to 64-bit and want to have everything running in 64-bit. But really, the 32-bit version will run at full speed on it, and 99.9% of the CG industry is still working on 32-bit. It's only only if you're in need of more than 3 Gig of RAM for XSI only that you need 64-bit. I would say that you're prepared to invest in all of this cool new hardware, you should also be be prepared to upgrade above the entry-level version of XSI and get the Essential version of XSI.
If you're a student, Essential and Advanced are available are prices lower than Foundation.
Shaders writers that contribute to the community can often get temp license of XSI, so the shader porting issue should not be a problem.
-----Original Message-----[...]
Now I´ll make my official plea, addressing you in your role as part of Softimage, in the hope to provide ideas that may further extend the useability and spread of XSI.
*Remember that 32bit and 64bit require individual shader porting.
*Provide a 64bit version of Foundation, unify the licensing scheme so it may also run on an ess/adv Dongle, add $175 to adress that cost but in exchange let people run it on all flavours of windows and linux, take it with them, dualboot, swap, etc...
*Revise the current amount of rendering licenses granted, the Foundation license should at least make full use of one machine with two sockets, which is about 8 CPU cores currently, scale the amount of ess/adv licenses up accordingly, unify and streamline batchrendering for the sake of giving freedom to the users - you´ll gain your share.
*allow to have at least two interactive XSI sessions open simultaneously, allow to specify the number of CPU´s for rendering on each - all this running on one license/current user.
Cheers
tim
P.S: On a more personal urge, I´d really love to see a Pixar style 2D/3D lighting approach realized in XSI, so well done it feels an integral part of the software, push a button - setup.
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- References:
- RE: XSI 6 Foundation in 64bit?
- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
- RE: XSI 6 Foundation in 64bit?
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