Rush is awful IMO. I'm strictly speaking on behalf of the small to
mid-sized commercial house however. I was recently working somewhere
that uses Rush to manage their jobs and its much too complicated and
cryptic.....totally anti-artist. Holger's Royal Render blows it out of
the water as far as ease of setup, use, management, UI, etc. I'm sure
with the proper resources and time, you could write a great interface
and submitter for Rush for XSI which the larger shops might opt for but
for anyone looking to get flexible, easy render management out of a
box....Rush doesn't cut it.
Kris
Steven Caron wrote:
i have heard rush isnt bad...
i just figure i would share this info to make sure Lee evaluates
Deadline appropriately
steven
On 11/17/06, Stefan Andersson
<sanders3d(at)gmail.com>
wrote:
*cough*
rush *cough*
seriously, really easy to setup and you can "grow" as much as you would
like with it.
/stefan
On 11/17/06,
Steven Caron <carons(at)gmail.com>
wrote:
I
dont want to talk bad about deadline on the setup front cause i haven't
had to set it up.. but i am using it now and my god it is slow. it
takes for ever to refresh, startup, modify jobs, etc
on the XSI side when you submit it communicates with deadline and
sometimes doesn't get back to me with a successful submit and my XSI
will have interaction back but with OGL burn-in from the submit and it
never recovers i always have to restart and when this happens it never
submits more than one of my passes. (man when i rant i make run-on
sentences) so i am always having to restart and submit again. sometimes
i get interaction back and 3-5 mins later i get a msgbox pop up saying
it submitted, which is a annoying...
i dont know what is to blame, but if your looking for off the shelf
software. holger's royalrender, kim's tiny render farm are both
solutions. one that i have also heard is interesting is pipelinefx's
qube. i have never used it but a friend was telling me about "node
based gui to build jobs and/or tasks"
anyways really really put deadline though its paces before you commit,
i dont want anyone else to have to deal with this
steven
On 11/17/06,
Lee_Carus(at)scee.net
<
Lee_Carus(at)scee.net> wrote:
We're looking at Deadline
right now
to unify all our batch jobs - still waiting to test the XSI side of
things
but it handles Max/Brazil and After Effects files well. The XSI side of
things looks very easy to set up so it might be worth checking out the
trial version?
Second that and Joes comments too. Satellite
rendering
is painful at times
and I don't see why setting up a rendermanager like Batchserve should
be
so
difficult. Being a one man operation I have no network guy to fix
things
for
me. I need something that is easy to set up and maintain - like
Backburner.
Morten Bartholdy
3D & VFX Artist
----- Original Message -----
From: "Daniel Bachmann" <xsi.dbachmann(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Thursday, November 16, 2006 11:02 PM
Subject: Re: XSI 6 Foundation in 64bit?
> while we are at it, what about a simple installable, noob safe few
clicks
> batchserve (or better) installation?
> i am used to backburner from max, that one is dumb easy to install
and
> just works out of the box (so long as they do no updates, hehe)
>
> i am still playing on my advanced to get into it and had only
headaches
> setting batchserve up to work with all machines....
> in fact i gave up and rendered on 1 machine only, lucky me that
those
> projects where not yet so big until now...
>
> i have a need for more renderpower for my upcoming project, the
first
one
> after my switch to xsi where i want do everything in xsi.
>
> i am a (very) small studio and like xsi, please make the
distributed
> rendering a bit easier for us in future.
> anyway, thumbs up for the usability and thoughts behind XSI!!!
>
> Daniel
>
> Mediagenerator
> Dornacherstrasse 5
> CH-4053 Basel
>
> e: dbachmann(at)mediagenerator.ch
> w: http://www.mediagenerator.ch
> Skype: triztan
> __________________________________________________
>
> Joe Laffey wrote:
>> On Thu, 16 Nov 2006, phil harbath wrote:
>>
>>> i would like to make an official plea for more render
nodes
for
>>> essential and advance.
>>
>> My plea:
>>
>> I would like to see the advertsied 12 render CPUs for Advanced
be
>> available in Batch as well as satellite. Satellite fails over
half the
>> time on any kind of halfway complex scene (hi-poly or hair,
etc.),
and is
>> not very efficient either. Batch is quite usable.
>>
>> --
>> Joe Laffey |
Visual Effects for Film and Video
>> LAFFEY Computer Imaging |
-------------------------------------
>> St. Louis, MO |
Show Reel http://LAFFEY.tv/?e03541
>> USA
| -------------------------------------
>> .
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