Re: XSI 6 Foundation in 64bit?
| Date : Sat, 18 Nov 2006 09:48:06 -0800 |
| To : <XSI(at)Softimage.COM> |
| From : "Chris Trimble" <trimbo(at)gmail.com> |
| Subject : Re: XSI 6 Foundation in 64bit? |
|
Unless you absolutely need the extra RAM, my advice is not to run
64-bit. I did it for a year at work and it caused far more problems than
it's worth.
* 32-bit shell extensions won't work (like being able to right click
for Winzip, Xbox neighborhood extensions, etc.)
* NVidia debugging tools kill your machine if you try to use them on
64-bit (at least they did for me)
* Mixed .NET and x86 applications won't work if the .NET code wasn't
specifically compiled to run on win32 instead of "AnyCPU"
* Microsoft has a new signed driver requirement on 64-bit Vista, but
not 32-bit Vista. So expect the driver situation to continue to stink on
64-bit.
There generally is no speed difference between 64-bit apps and 32-bit apps
running on Windows 64, though 32-bit apps run really well on 64-bit machines
with a lot of RAM. Each 32-bit app can get 2G to play with.
Is XSI compiled with /LARGEADDRESSAWARE ? If so, you can use the /3GB
flag on 32-bit windows and make more RAM available to it. Maya is compiled
with this flag.
- C
|
- References:
- RE: XSI 6 Foundation in 64bit?
- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
- Re: XSI 6 Foundation in 64bit?
- From: "Kent Bowling" <kentamanos(at)gmail.com>
- RE: XSI 6 Foundation in 64bit?
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