Re: XSIMAN
| Date : Mon, 20 Nov 2006 13:15:18 +0100 |
| To : XSI(at)Softimage.COM |
| From : Rob Wuijster <rob.wuijster(at)condor.tv> |
| Subject : Re: XSIMAN |
I for one would like to see more choice of renderers in XSI, and if this is just the start of things to come (now with v6 coming) I welcome this.
It seems we all get crancy very fast these days if someone talks negative about our favourite stuff, check the XSI v6 thread on XSIBase. Non descript comments all over the place, it's a shame really....
No software is perfect, and users moving between different apps always have one favourite and are eager to mumble quickly about features and workability ;-)
Peace all and let's welcome all these efforts,
*Rob Wuijster * Condor Digital www.condor.tv <http://www.condor.tv> Willemsparkweg 80 1071HL Amsterdam
+31 (0) 20 6712600 (T) +31 (0) 20 6713766 (F)
Guy Rabiller wrote:
> ../.. Do Maya and Houdini have better API docs? > Hell yah, both conveniently served (none of this chm BS), > and with a search engine that happens to work more then > once every 12 searches (CHM reader = MS search engine)../..
Permit me to disagree. I don't konw the Maya API but I know the Houdini API, and the documentation is a joke I would say, comparing to the XSI one.
Did you actualy tried to create Houdini SOP,ROP,SHOP, COPS, etc.. ?
> ../.. Is Houdini's C++ API better > designed? DEFINITELY../..
Where does this come from ? Could you elaborate ?
I don't know Moritz at all, but claiming that the XSI API ( documentation or not ) is BS or whatever doesn't help.
Perhaps his ego has been frustrated by not understanding some concepts that others have found logical or were used to.
The XSI SDK API might not be perfect but, the other ones are certainly not either.
Making public statements that non-tec guys swallow naively because you are "known" ( "to be a big mouth aside being competent" ) is a dangerous responsability.
Fortunately, tec-guys wont blindly swallow those kind of statements.
-- guy rabiller | 3d technical director (at) LaMaison
Raffaele Fragapane a écrit :he's talking about documentation and design.
the word of choice is "worst", which is implicitly comparative.
the other terms are the only other 2 products considered high end competition to XSI (we're talking RMan rendering engines here, so gaming and archviz definitely don't apply), which is Maya and Houdini.
Do Maya and Houdini have better API docs?
Hell yah, both conveniently served (none of this chm BS), and with a search engine that happens to work more then once every 12 searches (CHM reader = MS search engine).
Both also have conveient and efficient hyperlinking (which XSI only added recently, and I'd dare say it's not that functional), HDN will go as far as building networks in your scene if you click on an example's hyperlink.
Is Houdini's C++ API better designed? DEFINITELY.
Is Maya's C++ API better designed. In some regards it is, in some it isn't.
Moritz is a key person between both Affogato and Liquid, and he's talking about writing affogato with XSI's API.
Before working for RSP he never had support from Alias, in RSP we had a direct line with Soft.
He still finds it easier and faster, even after not having used it daily for nearly two years, to write for maya.
Also we're talking design here, and where Maya and HDN can boast complete cross platform compliance, XSI under linux still has a gimongous number of inconsistancies and issues.
Considering the one person being attacked has written or co-written the only two open source RMan exporters of any relevance today, I know whose opinion I'd trust.
BTW emails from somebody else who had to write a similar product, one that is now collecting dust and mold in a closet somewhere, shared the same experience and pain of the Ritz going by some mails.
****************************** | Raffaele Fragapane | | Rising Sun Pictures | | "Remember, TD is for TopDog" | ******************************
Kim Aldis wrote:
Nothing that's anything like as bad as he's saying. There are areas where
you can be picky about the xsi sdk but to say it's poorly designed and not
good is just plain wrong.
These days it's not that badly documented either, especially when you get
out of scripting and into the c++ api.
-----Original Message----- From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of David Gallagher Sent: 17 November 2006 18:59 To: XSI(at)Softimage.COM Subject: Re: XSIMAN
I'm just curious; what's so bad about XSI's API?
Bernard Lebel wrote:
I had a chat with Moritz at Siggraph. The quoted sentence is an understatement.
--
David Gallagher Animator, Blue Sky Studios
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- References:
- XSIMAN
- From: "Prapas Akie" <aprapas(at)chaines.astral.com>
- Re: XSIMAN
- From: "Alan Jones" <skyphyr(at)gmail.com>
- Re: XSIMAN
- From: "Steven Caron" <carons(at)gmail.com>
- Re: XSIMAN
- From: "Bernard Lebel" <3dbernard(at)gmail.com>
- Re: XSIMAN
- From: David Gallagher <daveg(at)blueskystudios.com>
- RE: XSIMAN
- From: "Kim Aldis" <XSI(at)kim-aldis.co.uk>
- Re: XSIMAN
- From: Raffaele Fragapane <jaco(at)thejaco.com>
- Re: XSIMAN
- From: Guy Rabiller <guy(at)alamaison.fr>
- XSIMAN
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