Marc-André: yes, I cleared the cache files :-)
Stefano: Yes, I'm using the command, not the PPG method.
Aloys: I'm not sure to understand. You mean that simply reading the
positionarray of the syflexed mesh(es) will launch the simulation?
Thanks
Bernard
On 11/21/06, Stefano Jannuzzo <stefanojannuzzo(at)tiscali.it> wrote:
Be sure to use Application.Refresh, since a plain Refresh will just update
the ppg.
Not sure about syflex, but this surely works with our operators.
function LQ_Manager_Play_OnClicked()
{
var i;
var inF = GetValue("PlayControl.In");
var outF = GetValue("PlayControl.Out");
SetValue("PlayControl.Current", inF, null);
Application.Refresh();
for (i=inF; i<outF; i++)
{
NextFrame();
Application.Refresh();
}
}
----- Original Message -----
From: "Bernard Lebel" <3dbernard(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Monday, November 20, 2006 10:29 PM
Subject: Re: [script] Waiting for playback completion
> No luck either, even with Refresh after NextFrame it doesn't write the
> Syflex file.
>
>
> Bernard
>
>
>
> On 11/20/06, Luc-Eric Rousseau <lucer(at)softimage.com> wrote:
>>
>>
>> I've never had luck with this, but it looks like with a Refresh() after
>> your
>> NextFrame() that you script does work.
>>
>> -----Original Message-----
>> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]On Behalf
>> Of
>> guillaume laforge
>> Posted At: Monday, November 20, 2006 3:46 PM
>> Posted To: xsi
>> Conversation: [script] Waiting for playback completion
>> Subject: Re: [script] Waiting for playback completion
>>
>> You can use use your own "custom PlayForwardsFromStart" command with your
>> script in the "else" part of the function :
>>
>> function MyPlayForwardsFromStart()
>> {
>> var FirstFrame = GetValue("PlayControl.In");
>> var LastFrame = GetValue("PlayControl.Out");
>>
>> var oTotalLength = LastFrame-FirstFrame;
>>
>> SetValue("PlayControl.Current ", FirstFrame);
>> for(var i=0; i<oTotalLength;i++)
>> {
>> if(i!= LastFrame-2)
>> {
>> NextFrame();
>> LogMessage("Waiting for the end of the Playback...")
>> }
>> else
>> {
>> LogMessage("Run your script now !");
>> }
>> }
>> }
>>
>> Should work...
>>
>> Cheers
>>
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