Generally speaking, Boujou's tracking nulls are actually models. Unless they've fixed that. There's a script somewhere that will convert them for you. You'll also get considerable decrease in scene load and save time if you convert them.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of AleÅ DlabaÃ
> Sent: 22 November 2006 12:05
> To: XSI(at)Softimage.COM
> Subject: Re: RE: XSI's Horrible playback, found one cause
>
> Maybe it's not the case but sometimes happens similar thing to me.
> When I'm rendering scene with boujou or just other match moved camera
> which normaly includes tracking nulls (>100 of nulls) the render
> takes 3x more time and it does not matter if they are hidden or not.
> If I delete them render works normaly then. I don't get it why nulls
> which normaly couldn't render slows down the render but this is my
> experience.
>
>
>
> >Someone here thinks that perhaps your scene has a lot of hidden
> >objects, is that the case?
> >The Show Scene Info would be probing these objects's triangulation and
> >therefore defeating the advantange of hiding these.
> >Is this the case?
> >
> >> -----Original Message-----
> >> From: owner-xsi(at)Softimage.COM
> >> [mailto:owner-xsi(at)Softimage.COM]On Behalf Of Oz Adi Posted At:
> >> Sunday, November 19, 2006 3:21 PM Posted To: xsi
> >> Conversation: XSI's Horrible playback, found one cause
> >> Subject: Re: XSI's Horrible playback, found one cause
> >>
> >>
> >> well.. at least one guy reported the same problem with it ON.. so I
> >> guess it's not just my scene..
> >>
> >
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