Re: Changing Mixer Item's StaticSource Value

Date : Fri, 24 Nov 2006 18:09:52 +0100
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: Changing Mixer Item's StaticSource Value
That one drove me crazy this year, you need to reapply the clip; for some strange reason static values have to be rewired this way. Contrary, fcurve changes work immediately...

Hope this helps.

-André


Serguei Kalentchouk wrote:

Hi folks,

I’ve got a quick question. I have a mixer clip generated by storing current values on marked parameters and applied to an object.

So it is a static source with 3 items: rotx, roty and rotz. The clip was saved with those values at 0. However, what I would like to do now is to update them.

While both the user interface and script gives me access to the value and the ability to change it, I can not get the effect to propagate back to my object. The clip still reads as 0,0,0 even though I’ve entered completely new values into the item source.

If anyone can shed some light as to what I am doing wrong it would be much appreciated.

Cheers,

Serguei K.


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