That's a shame since, IMO, tiffs can be a total headache. I think it's
a pretty loose standard so there are many subtly different formats
that fit under the "tiff" umbrella. It leads to stuff like program "A"
can read tiffs from program "B", but not "C" unless this checkbox is
on, but "B" can read from "C" regardless and export them for "A", and
blah blah blah.
On 11/26/06, Arvid Björn <arvidbjorn(at)gmail.com> wrote:
Hey,
It seems XSI can't read tiffs with deflate compression, it's a bit of a
problem since it seems to be the only type of tiff that the current version
of Nuke can render to, so basically I'd like to see that feature added to
XSI. Maybe a bit late for 6.0, unless the team allready added the feature
:-)
That is all, thanks.
/Arvid
--
stockholm.postproduction | www.stopp.se
--
Ben Barker
Character TD
CafeFX
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