Maybe I dont understand the logic,
I got a bunch of characters, all have shape controls (shape manager)...
by default when I import a ref_model into XSI, the scene doesnt save
Local Modifications to the Animation Mixer.
If I don't use the mixer, and only use the shape manager to do facial
animation, I dont "get" to turn this feature on,
So when saving the scene, I loose all shape animation.
I just had to re-animate a bunch characters in a bunch of shots (just
the facial) because I forgot to go to the Ref_model , and chek the Mixer
box on.
Is there any reason behind that? why isn't this check box On, by default?
cheers,
Oz.
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