RE: Exporting to AFter Effects

Date : Tue, 28 Nov 2006 13:10:43 -0000
To : <XSI(at)Softimage.COM>
From : "Kim Aldis" <XSI(at)kim-aldis.co.uk>
Subject : RE: Exporting to AFter Effects
Sounds like After Effects isn't compensating it's cameras for non-square
pixels. Naughty. You should be able to do a direct scaling of the fov,
either horizontal or vertical, basing it on the pixel ratio. If it's
animated then you'll need to scale the fcurves in after effects. If that's
not possible then you may get away with scaling fov back in XSI. Wherever,
it'll be a factor of the pixel ratio, or it's reciprocal.

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Rui Feliciano
> Sent: 28 November 2006 12:46
> To: XSI(at)Softimage.COM
> Subject: Re: Exporting to AFter Effects
> 
> Did some further testing and it most definitely seems a pixel ratio
> problem. If I use square pixels everything's fine, on non square pixels
> the lens misalignment exists.
> For this particular project at hand there's no problem as I'll be using
> square pixels but on future projects this may represent a setback.
> 
> Do any of you guys that are using this succesfully are using non-square
> pixel formats?
> 
> 
> Kim Aldis wrote:
> > If it's only slightly out it may be pixel ratio?
> >
> >
> >> -----Original Message-----
> >> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> >> Behalf Of Rui Feliciano
> >> Sent: 28 November 2006 08:18
> >> To: XSI(at)Softimage.COM
> >> Subject: Re: Exporting to AFter Effects
> >>
> >> I'm on the same boat as well. Using Helge's script everything's fine
> >> except the camera's lens which is somewhat misaligned sort of say.
> How
> >> do you deal with that? Eyeball the zoom in AE, etc.?
> >>
> >> Thanks,
> >>
> >> Rui Feliciano
> >> www.isisds.com
> >>
> >>
> >> olivier.jeannel(at)noos.fr wrote:
> >>
> >>> Hi Andrea,
> >>> I've tried to work with your VBS, so far I didn't manage to make it
> >>> work well. But I think it's my fault. The camera I'm using has a 5°
> >>> FOV (simulating an ortho camera) and is pointing 90° down straight
> to
> >>> the ground. I think that it is somehow a "limit", because when in
> AE
> >>> the camera is spinning. I tried to plot transformations with no
> >>>
> >> success.
> >>
> >>> Finally I manage to make the Mindthink addon works. Works very
> well,
> >>> it was me that wasn't doing right. The only thing is it doesn't
> seem
> >>> to export FOV. Helge accept my apologies if I sounded criticizing
> >>>
> >> your
> >>
> >>> addon.
> >>>
> >>> That's damn cool being able to bring that camera in AE :)
> >>>
> >>>
> >>> olivier.jeannel(at)noos.fr a écrit :
> >>>
> >>>> Thank's a lot for that Andrea ! That's real super ! Thank you !
> >>>> I'm currently preparing our next project which whatever happen
> will
> >>>> end in AE. I'm going to soon test your addon .
> >>>>
> >>>> Thank's again,
> >>>>
> >>>> Cheers,
> >>>>
> >>>>
> >>>>
> >>>>> ****************************************************************
> >>>>>
> 
> 
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